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Twin Gods
The twin civilizations exist in the equilibrium between two divine entities aspired by humanity. Each represents the final culmination of one path towards ascension, shaping the faith and goals and actions of the great powers following them. Egregor The Transcendent God of the Terran Empire is the Egregor, one singular all-mind arising from the confluence of all human spirits by way of Psionic Providence, one eternal consciusness transcending and imposing cosmic law. In the e


Imperial Trantor
Noble Houses of the Terran Empire A realm governed by imperial lords by the grace of the Celestial, chosen through the exalted Celestial Illumina's church chapter Calhall. Each house rules according to its own devices, bound only by imperial tithe and law. The five high Noble Houses of Trantor are forever engaged in a great game for power and stern rivals at that, but in the face of an external threat have shown unbreakable unity. Ever since the Lighthouse War, the high cou


Chronicle of Gondwana
A progenitor realm, the star frontier of Gondwana was settled early by humankind but would not be brought into the Celestial Light of the twin civilizations until mere thirteen thousand years ago. The sector harbors deep histories predating the Terran Empire and Mechanist Union, giving rise to unique worlds and cultures still shaping the interstellar stage. Gondwana is a frontier of myth and wonders, abundant with many discoveries yet beyond reach and knowledge long forgotten


Gates of Cambria
For a hundred thousand years mankind has held the stars, claimed and shaped their worlds, and imbued them with technomancy. Vast and ancient, the galactic sphere of von-Neumann machinery, arcane origin of the Noosphere Unity, the universal principle of civilization, making manifest the Light, key to an orderly universe. In the unity's light there stands the Mechanist Union, arbiters of technology, artificers of nanomachines, conjurers of electric spirits. Technomantic basti


Mechanist
Peoples of the Mechanist Union, structured in Clades or, in rarer cases, Lodges and Metacultures. The lives of Mechanists revolve around the Noosphere Unity, allotting a distinct role and function to each strata of society, down to the individual. Clades of Mechanists begin as familiar communities within this structure and are shaped accordingly by ways of cybernetics, biomechanics, and other paths of Noopshere Technomancy. Unlike the Terran Empire, the Union radically change


Terran
Peoples of the Terran Empire, including imperial house nobility, imperial citizenry and free folk. Because the Empire actively pursues the preservation of biological and augmented distinctiveness in its peoples, Terrans contain a wide variety of humanity’s strands. Biological augmentations and gene-tailoring are the most chosen paths, and to limited extent Psionic Providence. Each Terran strand will typically contain an apt biological or mental distinctiveness, and often enjo


Humankind
The totality of all Earth’s children and their descendants across the Known Galaxy, including all strands of genetic drift and augmentation. Inhabitants of strange and savage worlds outside the Terran Empire and Mechanist Union are counted as part of Humankind just the same. As both galactic powers claim a mandate over all humanity, dealings with such outsider human populations are prominent causes of tensions between the two. Outside of humankind there exist sapients of arti



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